While booting, special process called the ‘swapper’ or ‘scheduler’ is created with Process-ID 0. The swapper manages memory allocation for processes and influences CPU allocation. The swapper inturn creates 3 children:
- the process dispatcher,
- vhand and
with IDs 1,2 and 3 respectively.
This is done by executing the file /etc/init. Process dispatcher gives birth to the shell. Unix keeps track of all the processes in an internal data structure called the Process Table (listing command is ps -el).
Inode has 13 block addresses. The first 10 are direct block addresses of the first 10 data blocks in the file. The 11th address points to a one-level index block. The 12th address points to a two-level (double in-direction) index block. The 13th address points to a three-level(triple in-direction)index block. This provides a very large maximum file size with efficient access to large files, but also small files are accessed directly in one disk read.
When a program forks and the child finishes before the parent, the kernel still keeps some of its information about the child in case the parent might need it – for example, the parent may need to check the child’s exit status. To be able to get this information, the parent calls `wait()’; In the interval between the child terminating and the parent calling `wait()’, the child is said to be a `zombie’ (If you do `ps’, the child will have a `Z’ in its status field to indicate this.)